The terrains and places where the Turkish Armed Forces Operated were examined and referenced to the maximum extent and transferred to the game completely by using TAF inventories (camouflage, weapon, helmet, steel vest and some ground and air vehicles).
The requests that came to the first game were examined one by one and the game basis was established on these requests. In this way, the game has been moved a few steps forward in terms of graphics and gameplay.
Content of Justice Barrel 2:
– Real operation areas are examined as architecture and atmosphere and 10 different maps
– 90 different missions supported by intermediate scenes
– 10 types of weapons that TSK actively uses
– Otokar Cobra TTZA, Atak Helicopter, F16 aircraft supporting game scenes
– 4 different troops, each of which can be customized within itself
Gendarmerie Special Operations (JÖH) – Police Special Operations (PÖH) – Blue Beret Commando – Burgundy Beret Commando
– A more dynamic Inventory System with level system supported
– 2 different classes that can be played as Attack soldier and Sniper
All images used in Game Promotion are in-game visuals.
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